Theres lots of guide in Steam, and youTube, and some really good faq's to read. Just keep in mind, that internal vault events, like fires, radroaches, molerats & radscorpy's all ahve their event strength modified by the size and upgrade level of rooms they spawn in (as well as vault size and game mode, etc). There are several different types of Radio Rooms that you can create, each with its own unique benefits. It will also provide them with a chance to hear some of the best music from the Fallout series. The rest of the production rooms are simple enough based on the above. A Radio Room will boost the happiness of all of your Dwellers by 25. Long-term, though, it leads to poor Overseer reports. ![]() Also, if your first floor is a dead end, it forces raiders back through that 1st 3 wide room, fighting your very best dwellers twice in a row.Īfter that you can build as you like, asetics, purpose, etc. Low food causes unhappiness, but that’s nothing some baby-making and well-placed room assignments can’t fix later on if you’re struggling with it. Originally posted by Maebus:Should I plan to merge all rooms into 3's or are some rooms not worth merging into 3? Your top floor, and maybe the 2nd floor should allways be 3 wides and 2 wides (don't upgrade all these rooms yet, not untill you have strong enough wpns & dwellers to defend the), for defence versus raiders that break down your vaults front gate and come charging in for loot and shennanigans.
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